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We need more...
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Denis3



Joined: 23 Aug 2006
Posts: 194
Location: New Zealand

PostPosted: Tue Aug 29, 2006 5:04 pm    Post subject: We need more... Reply with quote

we need the following things:

    - An Amazon Starter module
    - A Tourist starter module
    - A sea man
    - A dryad
    - A hired lumpkin as a character
    - A hog


Sorry, I selected tutorial instead of to-do list. Well, this will remain here.

I am doing some of these things, so others please get one thing on the list and get to work...
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Egoboo will be a master game one day, better than all those MMOs and boring single player games! Egoboo will be the oldest game of all and will never fall into the abyss of the forgoteness!!!
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Zefz



Joined: 26 Oct 2005
Posts: 227
Location: Norway

PostPosted: Sat Jan 13, 2007 3:58 pm    Post subject: Reply with quote

Send it to my e-mail and I will host it for ya. Anyways I will just add that any more added classes will probalby become either extra classes or secret unlockable classes (Unless its very different from any other class, such as a evil character many people wanted and that there is created a good starter module for it). A good set of class items will also be needed if the class has any new skills. Any base classes also require 4 different armor skins and balanced character. As for after 2.2.4 the new xp penality script also needs to be added, including a special unlockable power (Also unique from the other classes).
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"The pen is mightier than the sword - IF it is sharpened, dipped in poison and throw really hard at your target. But really, you are better off with a sword"
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Denis3



Joined: 23 Aug 2006
Posts: 194
Location: New Zealand

PostPosted: Tue Feb 27, 2007 7:19 pm    Post subject: Reply with quote

alright scratch this, its for the expansion...
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Egoboo will be a master game one day, better than all those MMOs and boring single player games! Egoboo will be the oldest game of all and will never fall into the abyss of the forgoteness!!!
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