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Egoboo Todo List for MONSTERS
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Zefz



Joined: 26 Oct 2005
Posts: 227
Location: Norway

PostPosted: Thu Oct 27, 2005 8:01 pm    Post subject: Egoboo Todo List for MONSTERS Reply with quote

List of all finished monsters and official implemented in Egoboo:

Here is a list of all monsters who are fully functional and are added into the game. If you know of any monsters who arent in the list, please post below. Each monster has a main type (Also called idsz) and a subtype. Monsters below are organized by main type and unfourtounatly, not alphabetically. Monsters with a subtype are written in italic and have their subtype monsters written below with a * in front of it.

[HUMA] - Humanoid
- Dark Knight
- Guards
- Pirate
- Necromancer

- Cobolds:
* Snow Cobold
* Normal Cobold
* Cobold Boss

- Lumpkins:
* Lumpkin Boss
* Lumpkin Pirate
* Normal Lumpkin

[GIAN] - Giant Humanoid
- Sand Troll

[INSE] - Insect
- Tranch
- Musquitos
- Rust Monster
- Giant Scorpion

- Grub:
* Grub Mom
* Normal Grub
* Rust Grub

[UNDE] - Undead
- Fright
- Zombies
- Chocobone (Mount)
- Arch Lich

- Ulna (Skeletons):
* Ulna Captain
* Ulna Thrower
* Normal Ulna

[FAER] - Sprite/Faerie
- Faerie

[MAGI] - Magical ( can be disenchanted )
- Trigger Tile
- Watcher
- Blind Spot
- Acid Blob
- Gelatinious Cubes
- Stalkers

[ANIM] - Animate ( like magical, but no enchant sustaining )
- Water Wierd

[FISH] - Fish and other water creatures
- Squids
- Troglodyte

[LANI] - Land Animal (Birds, dogs, horses, etc.)
- Snow Dog (Mount)
- Hot Dog (Mount)
- Bats
- Giant Mouse (Mount)
- Bloodthirsy Squirrel (Pet)
- Tundra Bunny (Pet)
- Bullwoff (Mount)

[DEMO] - Demon
- Gargoyle
- Hell Rover

- Mephit:
* Ice Mephit
* Fire Mephit
* Moss Mephit

[MECH] - Mechanical
- Clockwork G'nome (Pet)


Last edited by Zefz on Sun Nov 13, 2005 11:27 am; edited 3 times in total
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Zefz



Joined: 26 Oct 2005
Posts: 227
Location: Norway

PostPosted: Thu Oct 27, 2005 8:18 pm    Post subject: Reply with quote

List of all unfinished monsters and are on the todo list:

If you are a good modeller, skinner, animator and scripter, you are free to finish any object below which isnt picked by anyone yet. The Animated Armour is already skinned and modelled. Each monster has first its main type written, then the monster name and at last if it being worked at and who is currently working at it. If you have any questions of the monsters below, post your question here. Remember these object are only objects needed by the team, you are free to make any monster you wish (Even if they are not needed).

- [ANIM] Animated Armour (Halfway Progress, needs animation and script - ???)
- [FAER] Leprachun (In Progress - Icezd)
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SciFi Junkie



Joined: 29 May 2007
Posts: 16

PostPosted: Wed Jun 27, 2007 9:55 pm    Post subject: Reply with quote

I'm not a modeler and have no intention of becoming one, so I feel a little hypocritical making suggestions. Regardless, here are some of my ideas:

Some new pets:
1. Kitty
2. Doggie
(Just so you know, I'm thinking Kitty and Doggie fit in Egoboo's cutesy style.)

Some new monsters:
1. Lions
2. Tigers
3. Bears.
4. Wolves
(Lions and Tigers and Bears, oh my! Very Happy )
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